GAMING STUDIO VISION

MediaVerse Gaming Studio

From Breaking Even to TechTown's Most Profitable Division - Syria's First AAA Gaming Studio

3-Phase
Approach
Year 1
Break Even
Year 2-3
Most Profitable
$1M+
Year 4-5 Target

Executive Summary

Vision: Establish Syria's first AAA gaming studio within TechTown's MediaVerse (Basement-3), transforming it from a cost center into TechTown's most profitable division.

Operator: Obai Sukar

Business Model: 3-Phase Approach (Localization -> Publishing -> Original IP)

Target: Year 1: Break even | Year 2-3: Become most profitable floor

Path to Ownership: Performance-based equity after proven profitability

Why This Will Work: The Jordanian Success Story

Tamatem Games: The Regional Blueprint

Founded: 2013, Amman, Jordan | Founder: Hussam Hammo

Achievement: First Arab company funded by Silicon Valley's "500 Startups"

20M+
VIP Belote Downloads
15M+
Malekat al Moda Downloads
$2.8B
MENA Gaming (2026)

Their Approach (What We'll Replicate)

  • Deep cultural localization (not just translation)
  • Replace voices, names, music, clothing for Arab audiences
  • Add regional locations (Damascus, Dubai, Beirut instead of NYC/LA)
  • Integrate cultural events (Ramadan, Eid)
  • Partner with global publishers for licensing

The Syrian Advantage: Why Damascus, Not Amman 2.0

Factor Syria's Position Competitive Edge
Talent Cost 40-60% lower than Jordan Higher margins
Cultural Authenticity Damascus = Heart of Arab culture More credible localization
Untapped Market First Syrian AAA studio Media attention, government support
Existing Infrastructure TechTown provides physical space Lower startup costs
Heritage Credibility Umayyad Mosque audio (Ministry of Awqaf) Proof of heritage-tech expertise
Content Scale 749K subscribers, 310M+ views (Karazah) Proven audience reach

3-Phase Business Model

1

Localization Services

Months 1-12

Break even, build reputation, establish partnerships. Target: $80K-150K revenue.

2

Publishing & Co-Dev

Years 2-3

Become TechTown's most profitable division. Target: $250K-500K annual.

3

Original IP & AAA

Years 3-5

Syria's first AAA gaming studio. Target: $500K-1M+ annual.

Phase 1: Localization Services (Months 1-12)

Goal: Break even, build reputation, establish partnerships

  • Localize existing mobile games for Arab audiences (3-5 games, $10K-50K per game)
  • Voice Acting & Audio Production - Leverage Spacetoon + Radio Al-Kul expertise ($5K-15K per project)
  • Cultural Consulting - Advise international studios on Arab market fit ($2K-5K per consultation)

Phase 2: Publishing & Co-Development (Years 2-3)

Goal: Become TechTown's most profitable division

  • Publish localized games under our brand (30-50% revenue share vs. 10-20%)
  • Co-develop mobile games with regional studios - Damascus becomes the "audio & cultural hub"
  • Path of Heroes Launch - Syrian-made, globally marketed

Phase 3: Original IP & AAA Development (Years 3-5)

Goal: Syria's first AAA gaming studio

  • Original Syrian Games - Culturally rooted narratives, global distribution
  • Government & Cultural Grants - Ministry of Culture funding, Arab League initiatives
  • Franchise Development - Build IP that can expand (sequels, merchandise, media)

Why I'm the Right Operator

Domain Proof Point Why It Matters
Gaming (Dev) Path of Heroes in development Understands full pipeline
Audio/Voice Spacetoon (age 17): dubbed Detective Conan, Gundam Wing Can direct Arabic voice acting
Content Scale Karazah: 749K subscribers, 310M+ views Can market Syrian games globally
Heritage Tech Umayyad Mosque PA system (Ministry of Awqaf) Credibility for cultural games
Broadcast Media Radio Al-Kul co-founder (NPR, WaPo coverage) Can generate media attention
Sound Engineering Student Academy Award (Silver, LA Film School) AAA-quality audio production

I'm not a "business guy" trying to enter gaming. I'm a gamer, audio engineer, and content creator who also understands business.

What Success Looks Like

Year 1 Milestones

  • Break even financially
  • 2-3 localized games launched
  • Partnership with 1 international publisher
  • Team of 5-8 people hired and trained
  • Media coverage: "Syria's First Gaming Studio"

Year 2-3 Milestones

  • MediaVerse becomes TechTown's most profitable floor
  • Path of Heroes soft launch (10K+ downloads)
  • Published 3-5 games under Damascus Games brand
  • Regional recognition (MENA game awards nominations)
  • Equity/Partnership Discussion (performance-based)

Year 4-5 Milestones

  • Syria's first AAA game released internationally
  • $1M+ annual revenue
  • 20-30 person studio (designers, engineers, artists)
  • TechTown becomes known globally for "Damascus Gaming Hub"
  • Full Partnership/Ownership Stake

The Ask

Immediate (Phase 1)

  • Approve MediaVerse (B3) as gaming/media floor under my operation
  • Agree on compensation structure: Salary + 20-25% revenue share
  • Commit to 12-18 month runway to prove profitability
  • Allocate $35K-50K equipment budget for Phase 1

6-Month Review

  • Assess financial performance (break even target)
  • Review team structure and hires
  • Evaluate partnerships secured
  • Discuss Phase 2 budget and timeline

12-Month Milestone

  • Equity/Partnership Discussion if targets exceeded
  • Formalize long-term structure (ownership stake based on performance)
  • Scale to Phase 2: Publishing & Co-Development

Let's Make This Happen

Jordan proved it works with Tamatem. Syria can do it better with Damascus Games. This isn't just about "running a floor" - it's about establishing Syria's first AAA gaming studio.